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Leading Game Development & Art Production Studio
<p>Stepico is an European game development company with 9+ years of expertise in the industry. We are known for our mobile, PC, and console gaming solutions using Unreal and Unity game engines. Our development services include both full-cycle game development, where we fully manage all aspects of your project, and coverage of individual phases of development, e.g., 2D/3D art production or live game operations.</p><p>We offer a full suite of Services.</p><p>Development:</p><p>Art:</p>
$25 - $49/hr
50 - 249
United States
Stepico is an European game development company with 9+ years of expertise in the industry. We are known for our mobile, PC, and console gaming solutions using Unreal and Unity game engines. Our development services include both full-cycle game development, where we fully manage all aspects of your project, and coverage of individual phases of development, e.g., 2D/3D art production or live game operations.We offer a full suite of Services.Development:Art:
136 Madison Avenue NYC New York United States 10016
+1 646-722-3302
Rileeva St 5 79000 Lviv Ukraine Lviv Lviv United States 79000
Georgiou Gennadiou 10 Agathangelos Court Limassol Limassol United States 3087
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Overview Developed in close collaboration with the Mane City and Cronos SDK teams, and Cronos Labs and Crypto.com as advisors, Loaded Lions: Mane City is a tycoon simulation game where players create their dream cities and furnish their mansions. These are made possible with the Gold and Diamonds generated from their in-game land plots and businesses, running the gamut from banks to cinemas. Additionally, players have the opportunity to get special prizes in the game’s Competitive Mode. The top 1,000 players in the leaderboard will receive special rewards, so the higher your ranking, the more rewards you’ll receive. Client Goals The Mane City Team’s ultimate goal was to bring their vision for an innovative tycoon simulation game experience to life. It was crucial for the game to be engaging for the community, which then brings more members into the fold. Game Tech Stack Adobe Photoshop, Spine, AWS, C#, Unity, .Net, JavaScript, Truffle, Solidity, Cronos SDK, WebGL, RabbitMQ, PostgreSQL
Overview: Discovery is our upcoming first-person shooter game, built on the power of Unreal Engine 5. Immerse yourself in a cinematic experience like no other with our story-driven shooter set in the distant future of a far-off galaxy. You will land on a planet with breathtaking flora that evolved from sea life and undiscovered deadly predators hiding within. We promise an adrenaline-pumping, action-packed experience accompanied by a captivating narrative. What dangers does the planet hide Find out all its hidden secrets by playing Discovery soon! You’ll be taken on a thrilling ride that will keep you on the edge of your seat from start to finish. Game Tech Stack: Unreal Engine 5, Lumen, Nanite, Niagara Our Goals: To create a game with mesmerizing graphics using Unreal Engine 5 technology; To convey a space theme using our environment art and design services; To make the game available for PC and console. Stepico Solutions: A road movie with a cinematic experience; Video game with realistic art; An otherworldly environment with fascinating flora and fauna.
Overview: MetaPopit offers a classic escape room experience where each level comprises multiple rooms that players must escape to unlock treasures Each room is set in a different geographic location and time era, ranging from Ancient Egypt to a laboratory in 20782, and their combinations are randomly assigned to players in each game level. Along with the escape puzzles, players can collect items in each room for special advantages. Client Goal: Main Goal was to create an exciting interactive multiplayer escape room game with challenging puzzle elements, including blockchain elements. Game Tech Stack: Adobe Photoshop, Maya, Substance Painter, Marmoset, Blender, 3D Coat, Unity.
Overview; Guild Of Guardians is a mobile RPG that will allow players to turn their gaming passions into assets. It will be a multiplayer, fantasy, action RPG where players build their dream team of ‘Guardians’ and compete in a guild to earn epic rewards. Game Tech Stack; Client-side: Unity 3D, C#, UGUI Back end: ASP.net, C#, AWS (EC2,ElasticCache, RDS(PostgreSQL), S3, etc.) Client Goals; Integrate blockchain technologies which will be a core of a game economy. Stepico Solutions; Analyzed requirements and prepared a high-level plan for a soft launch. Created in-game unique characters. Created a game design documentation that feels familiar but at the same time is fascinating.
Overview: Fishing Rival is a top-quality, mobile fishing simulator with a beautiful graphic style. This game combines the interesting adventure story of an angler and lover of sea legends Game Tech Stack; Unity, AWS Services, .Net Framework, ASP.Net Web API, ASP.Net MVC Client Goals; Reach the Top 3 in the fishing simulator niche. Main competitors’ deconstruction showed up lots of opportunities for our game to keep players happy and revenue streams high. Marvelous meta-layer and a bunch of social features are the key pillars for success. Stepico Solutions; Analyzed requirements and prepared a high-level plan for a soft launch. Created in-game unique characters. Created a game design documentation that feels familiar but at the same time is fascinating.
MMA Manager is a gym management game, with city building, fighter progression, and asynchronous PvP mechanics. Client: Goober Games Client goals: The team received this project request while it was in an early stage with backend in Cake PHP, without scaling support, and client-side in Unity. The project structure did not support the client’s long-term goals of scaling to a large audience and complex, interactive PvP. Tech stack: Amazon AWS, IIS, ASP.net, C#, Photon, PUN, Unity, NGUI Stepico Solutions: We used Photon and PUN within-house serialization solution, to improve connection speed and reliability, as well as the added ability for event pushing/broadcasting from the server within the same protocol. Rewritten server in C# (using IIS and ASP.net) to allow code reusability between client and server. The team updated Unity to a more modern version (unity 4.5 to 5.4 migration) and improved NGUI usage, by more appropriate use of atlases and shaders (materials).
Overview; Nile Valley is a mobile farm game in an antique setting with a unique combination of classic farming gameplay and an adventure component. Game Tech Stack; Unity AWS Services .Net Framework ASP.Net Web API ASP.Net MVC SignalR PostgreSQL Redis Client Goals; Free-to-Play game; For Mobile platforms; In the Farming mid-core genre; In the Ancient World setting; With reasonable (and relatively high) connection with natural history; Stepico Solutions; Specified request to make sure all client's expectations are met Learned most successful competitors Reverse-engineered the best practices in the genre Run tests that helped to choose the exact Ancient setting - the Egyptian one showed better CTR than for example Vikings and Greeks did
You have a unique opportunity to gather a team of friends or go on a solitary expedition to the forests of wild reserves and feel like a real hunter for Bigfoots. Client: CyberLight Game Studio Client Goals: Design characters for the survival-horror game Bigfoot. Develop detailed concepts for each character using the existing clothing and equipment. Tech Stack: Adobe Photoshop, Zbrush, 3dcoat, Blender, 3ds Max, Substance painter, Marmoset, Substance painter, Maya Stepico Solutions: The Stepico team designed 4 hunter characters and the main antagonist — Bigfoot. Task included several stages of work: Creation of low-poly and low-poly models using the retopology method. Texturing of hunters characters for PBR rendering, texturing and creating of Bigfoot fur for physics simulation in motion. Creation of a skeleton and a setup of characters for motion capture technology. Making animation and cleaning of animations filmed by the actor for various game situations.
Century Siege is a Live-PvP battle game with card collectible mechanics. Client: Goober Games Client goals: Create an experience similar to Supercell project “Clash Royal” both technically and visually. Tech stack: Amazon AWS, IIS, ASP.net, C#, Photon, PUN, Unity. Stepico Solutions: The team utilized its vast experience from similar projects and saved clients time and money by reusing and optimizing existing protocol solutions with backend and client-side modules. We also assisted the team with Game Design, Game Analytics, and QA.
Overview; Solitaire Puzzle is a mobile solitaire game with outstanding visual style and with unique features. This is a classic solitaire game where you compete with other players in a tournament to become a king of the tower. Game Tech Stack; Game 2D art, Background Art Client Goals; We wanted to reimagine the classic solitaire game to make its features more unique. Adding not only interesting features but also tournaments makes it more fascinating for modern players. Stepico Solutions; Analyzed the game UI and client requirements Created our concepts for the in-game backgrounds Following the created and agreed concepts Created the final background arts for the game
Overview; Dwarven Gems Megaways is a new slot game with a mining theme. The features of this game provide the players with interesting and interactive gameplay with winning symbols being exploded. Game Tech Stack ; Game 2D art, UI art, 2D animation) Client Goals; The client wanted to create a new outstanding game based on Megaways and some fresh art ideas. Coming up with the Dwarven Gems idea the main goal was to make it outstanding in terms of the art quality, style, and animations to make it more fun and interactive for players. Stepico Solutions; Analyzed the client requirements and slot game. Mathematics Created our concepts based on the required theme Following the created and agreed concepts, created the game arts UI Created 2D animations based on the technical requirements and game art
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